"I proposed “design fiction” in order to think about how design can tell thoughtful, speculative stories through objects.........I decided on fiction not so much to create objects that are for storytelling, but to create objects that help think through matters-of-concern. I am interested in working through materialized thought experiments. Design fictions are propositions for new, future things done as physical instantiations rather than future project plans done through PowerPoint."
"Smart, creative, imaginative ways of linking ideas to their materialization really do matter, because the future matters, and we will use whatever means possible to do create these better worlds, including the simultaneous deployment of science, fact, fiction and design."
Note: Those that are new to the topic, there is no better place to currently follow the latest than from @Bruces at Beyond the Beyond
Could you hack a runner, if you could change what they were listening to?
Many people run to music and often with a device that is connected to the Internet. Their ears are online. If you could access the device and manipulate the music, could you then manipulate the runner?
Nimbus MkIII – a ‘pareidolic robot’ that identifies forms and faces in clouds. Robots are designed to perform precise and repetitive operations with relentless efficiency, performing the tasks we find too laborious or dangerous. However, could these robots be deployed to improve the efficiency of our leisure time by performing tasks we enjoy?
Equipped with a tiny computer, microphone and powerful wireless antenna, the Transparency Grenade captures network traffic and audio at the site and securely and anonymously streams it to a dedicated server where it is mined for information.
Our idea was to take the observation that the trajectory of all great innovations is to asymptotically trend towards the counter of your corner convenience store, grocer, 7-11, gas station, etc.....it identifies the net present value of things as 99¢ and buy 1 get 1 free.
MIT Media Lab's Tangible Media group Hiroshi Ishii, David Rose, and Shaun Salzberg
Furniture is the infrastructure for human activity.Every day we sit down at the breakfast table, settle into our desk chairs, open cabinets and drawers, and fall into bed. How can digital technology augment these everyday rituals in subtle, natural and delightful ways?
Nicolas Nova (The Near Future Laboratory / HEAD-Genève), Katherine Miyake, Nancy Kwon and Walton Chiu
This research project was about gestures, postures and digital rituals that typically emerged with the use of digital technologies (phones, sensors, robots, etc.): gestures such as recalibrating your phone doing an horizontal 8 sign with your hand, etc.
The NANO Supermarket presents speculative nanotech products that may hit the shelves within the next ten years: medicinal candy, interactive wall paint, a wine which taste can be altered with microwaves, a twitter implant, invisible security spray and much more.
Three vignettes show how personal data may be created, managed, shared and used in the future - using the Digital Asset Grid, a research and development project lead by Innotribe, the Innovation division of Swift.
At the core of the ‘temple of self’ is uie and spin a' yarn. What is then uie.? uie. is an experiential system based on three progressive stages of human- artificial interaction– uie.x, uie.in and uie.mai. It is a process of biological augmentation capitalizing on the body’s exo-environments and its endo-environments.