posted in Crowdfunding
Thursday, February 21 2013, 06:29 PM

From their latest blog post covering the new changes:

It's hard to know how many people feel like they're shopping at a store when they're backing projects on Kickstarter, but we want to make sure that it's no one. Today we're introducing a number of changes to reinforce that Kickstarter isn’t a store

- http://www.kickstarter.com/blog/kickstarter-is-not-a-store

Some of the changes are:

Product simulations are prohibited. Projects cannot simulate events to demonstrate what a product might do in the future.

Products can only be shown performing actions that they’re able to perform in their current state of development.

Product renderings are prohibited. Product images must be photos of the prototype as it currently exists

Offering multiple quantities of a reward is prohibited.

I am a little torn on this, it seemed like they were bound to get hit by a high profile no-ship but something about the new rules seem to miss the mark.

What do you think, good move on their part?

Responses (2)
  • Accepted Answer

    Thursday, February 21 2013, 06:29 PM - #permalink
    They followed up with a few clarifications:
    http://www.kickstarter.com/blog/faq-guidelines-for-hardware-and-product-design-pro

    IE: "Renderings" are photorealistic renderings that could be mistaken for a finished product, etc
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  • Accepted Answer

    Wednesday, May 08 2013, 04:00 PM - #permalink
    The risks and challenges are worth listing too. I think it's a good idea to have these statements. Kickstarter could have a lot more restrictions. In time, they probably will as scamming proliferates. Let's hope Kickstarter and the community of backers are able to do a good job identifying the people not quite up to the projects they start and flush out the scammers.
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